Ce jeu est très addictif mais il est un peu compliqué à bien maîtriser.
Estimation application downloads and cost
Description
- Touch Arcade
"Its an entertaining, thoughtfully put together game of cat, mouse, architect, adventurer, and all manner of other roles"
- Pocket Gamer
"It’s challenging, colorful, and built perfectly for a mobile game"
- Gamezebo
In this innovative puzzle RPG, build a path of tiles to escape each successive cycle of your dreamscape. A cycle gets more dangerous the longer you stay, so plan your route carefully, and make the most of the challenges and opportunities you meet along the way.
Place tiles to boost your attack and defence, defeat enemies to level up your character, and upgrade the right perks to stay safe as your enemies grow stronger. Take a detour off the direct pathway to discover the items that may give you an edge, but watch out for the powerful special enemies that grow more frequent as you near the exit - if left untended, their unique abilities will quickly spell your doom.
- 25+ upgradeable perks augment and focus your strategy
- 150+ items to collect and boost your stats
- 110+ special enemies to encounter and overcome
- 80+ one-off events to choose from for a temporary boost
- 50 achievements to earn
- Unlock more enemies, events and cosmetics over multiple playthroughs
ASO analyse I Keep Having This Dream app for iPhone and iPad
Competitors of I Keep Having This Dream application
Application availability
Available in countries
Country | Price |
---|---|
Canada | 2.99 CAD |
China | 12 CNY |
France | 1.99 EUR |
Germany | 1.99 EUR |
Italy | 1.99 EUR |
Netherlands | 1.99 EUR |
Portugal | 1.99 EUR |
Spain | 1.99 EUR |
Poland | 2.29 EUR |
UK | 1.99 GBP |
India | 199 INR |
Japan | 300 JPY |
Korea, Republic Of | 3300 KRW |
Poland | 9.99 PLN |
Russia | 199 RUB |
Turkey | 59.99 TRY |
USA | 1.99 USD |
Korea, Republic Of | 2.19 USD |
Ukraine | 1.99 USD |
Available for devices
iPhone3GS, iPhone4, iPodTouchFourthGen, iPad2Wifi, iPad23G, iPhone4S, iPadThirdGen, iPadThirdGen4G, iPhone5, iPodTouchFifthGen, iPadFourthGen, iPadFourthGen4G, iPadMini, iPadMini4G, iPhone5c, iPhone5s, iPadAir, iPadAirCellular, iPadMiniRetina, iPadMiniRetinaCellular, iPhone6, iPhone6Plus, iPadAir2, iPadAir2Cellular, iPadMini3, iPadMini3Cellular, iPodTouchSixthGen, iPhone6s, iPhone6sPlus, iPadMini4, iPadMini4Cellular, iPadPro, iPadProCellular, iPadPro97, iPadPro97Cellular, iPhoneSE, iPhone7, iPhone7Plus, iPad611, iPad612, iPad71, iPad72, iPad73, iPad74, iPhone8, iPhone8Plus, iPhoneX, iPad75, iPad76, iPhoneXS, iPhoneXSMax, iPhoneXR, iPad812, iPad834, iPad856, iPad878, iPadMini5, iPadMini5Cellular, iPadAir3, iPadAir3Cellular, iPodTouchSeventhGen, iPhone11, iPhone11Pro, iPadSeventhGen, iPadSeventhGenCellular, iPhone11ProMax, iPhoneSESecondGen, iPadProSecondGen, iPadProSecondGenCellular, iPadProFourthGen, iPadProFourthGenCellular,Reviews
Excellent jeux !
Addictif mais très vite impossible
Ce jeu mériterait une progression plus linéaire, trop de snag des le 3eme niveau même en mode facile ce qui rend la progression impossible
Dungeon Crawler und Plättchen-Legespiel
Ein surreales Szenario ist in diesem quasi Endlos-Legespiel zu bewältigen. Auf der Flucht vor "Nemesis", die einen irgendwann einmal einholt, wenn man zu viele Fehler macht, baut man einen möglichst kurzen Pfad zum Ausgang des jeweiligen Levels. Unterwegs bekämpft man unterschiedlich fiese Monster und rüstet seinen Charakter auf. Eine ganz eigene Kombination von bekannten Elementen mit seltsam düsterer Stimmung. Wer den Vorgänger "Dungeon Raid" mochte und mal was Originelles spielen möchte, sollte zugreifen.
Great!
Awesome game, easy learning curve but it gets hard or impossible to proceed real fast.
I keep playing this game
Like Dungeon Raid before it, Dream has that "just one more" quality that will keep you playing for hours. Its a really interesting little puzzle RPG number cruncher thingie! The music is excellent, too. Any chance of an album release on iTunes?
Fun, confusing and hard core
Really fun and challenging but could get difficult real soon because the tutorial didnt do a good job at explaining the mechanic of this game. By the time I get to world 6 (on Normal) its pretty much impossible to complete because enemies get exponentially harder to beat while the protagonists strength only grows linearly. Some bosses are also absurdly hard to kill in later world due to their ability combined with their monstrous stat, which make this game quite a bit of luck based. Unlocking new faces also doesnt seem to add much to the game other than wasting keys. Overall, I like this game and its novel ideas (I love Dungeon Raid too). But imo enemies design could use some tweaks.
Meh
The tutorial was definitely lacking all of the mechanics like someone else mentioned. Interesting concept and only 2.50$, so not bad. Not great either