Estimation application downloads and cost
Description
OVERVIEW
This benchmark was made to bring console-like graphics to mobile
FEATURES:
Terrain shader with blend maps, transparency sorting, water with real-time reflection and refraction, Post Processing Effects : Depth of Field, real-time Shadow Mapping, Screen Space Ambient Occlusion, AntiAliasing, Anisotropic Filtering.
An extra "Explorer Mode" offered as an in-app purchase will enable :
- Screen Space Ambient Occlusion
- Remove ads.
Some of the features in the benchmark has levels (Low/Medium/High) whenever possible. Heres how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )
GL Extensions
This feature is for developers and will detail all the OpenGL ES 2 or OpenGL ES 3 extensions that your iOS device supports. Tapping an OES/EXT extensions will also open a web page for that extensions specification. If you are a developer, you can share/send the extensions through e-mail, Facebook,etc.
Read more
This benchmark was made to bring console-like graphics to mobile
FEATURES:
Terrain shader with blend maps, transparency sorting, water with real-time reflection and refraction, Post Processing Effects : Depth of Field, real-time Shadow Mapping, Screen Space Ambient Occlusion, AntiAliasing, Anisotropic Filtering.
An extra "Explorer Mode" offered as an in-app purchase will enable :
- Screen Space Ambient Occlusion
- Remove ads.
Some of the features in the benchmark has levels (Low/Medium/High) whenever possible. Heres how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )
GL Extensions
This feature is for developers and will detail all the OpenGL ES 2 or OpenGL ES 3 extensions that your iOS device supports. Tapping an OES/EXT extensions will also open a web page for that extensions specification. If you are a developer, you can share/send the extensions through e-mail, Facebook,etc.
ASO analyse Relative Benchmark app for iPhone and iPad
# | Term | Store county | Place | Priority |
---|---|---|---|---|
1 | benchmark | Germany | 5 | ⭐️⭐️⭐️⭐️⭐️ |
2 | benchmark mobile | 5 | ||
3 | benchmark-mobile | 5 | ||
4 | bench-mark | 6 | ||
5 | benchmark app | 8 |
Competitors of Relative Benchmark application
Application availability
Available in countries
Country | Price |
---|---|
Canada | free |
China | free |
France | free |
Germany | free |
Italy | free |
Netherlands | free |
Portugal | free |
Spain | free |
Poland | free |
UK | free |
India | free |
Japan | free |
Korea, Republic Of | free |
Poland | free |
Russia | free |
Turkey | free |
USA | free |
Korea, Republic Of | free |
Ukraine | free |